top of page
IMG_4876.HEIC

Nate Spielman

TECHNICAL / SYSTEMS DESIGN

Welcome to my portfolio!

I am a current student at Champlain College, I'll be graduating May 2025 with a Bachelors degree in Game Design.

​

I have experience doing both solo and group design work as well as programming experience in C++ and C#. I've worked in both Unity and Unreal Engine and I have a passion for systems design.

Projects

TriageSteamMainCapsuleWIP.png

Triage

Role: Systems Designer / Product Owner

Triage is a first person narrative game centered around an ethical dilemma.

​​

I led the design of a branching dialogue and crafting system that puts moral decision-making at the heart of gameplay.​

August 2024 - May 2025

Start_Screen_UI.PNG

Ratcliff Estate

Role: Systems Designer

This is a stealth-strategy game about robbing graves and avoiding a monster.

​

With a heavy focus on player feedback, visibility, and tension, this project tested my ability to tune both mechanics and atmosphere under tight development restraints.

January 2024 - May 2024

HuesImage_edited_edited_edited_edited_ed

Lost In The Hues

Role: Creator

This solo class project is a puzzle game for mobile, developed in Unity.

 

The biggest challenge of this design was creating compelling puzzles with limited mechanics.

October 2022 - November 2022

© 2025 by Nate Spielman.
Powered and secured by Wix

bottom of page